Which unfortunately leaves it open to inappropriate behaviour and content. However, social point can't and don't monitor everything in their game. Atm we are part of a respectful level 6 alliance. Police this game if your kids are under 12! Get the latest news, interviews and in-depth analysis on Twitter, Facebook and our daily newsletter.Reading through these recent reviews, I absolutely feel the need to comment and share my experience playing dragon city with my now 14 year old son since Dec 2019.Straight up truth. While it has yet to launch a new game since its acquisition two-years ago it does have two in soft launch. Take-Two acquired mobile games developer Social Point in February 2017 for $250 million. “Take-Two is exceedingly well-positioned – creatively, strategically and financially – for continued growth and returns for our shareholders over the long-term.” “This year is the 25th anniversary of Take-Two and, over that time, we have built our Company into a diversified and profitable enterprise,” said Take-Two CEO Strauss Zelnick. While it did not go into specifics on its mobile revenue performance, Take-Two did post $1.1 billion in “digitally-delivered” revenues, up 23 per cent year-on-year.Īs well as GTA Online, WWE Supercard,Dragon City and Monster Legends were highlighted as being among the most significant contributors to the company’s revenue performance. The publisher posted revenues of $1.79 billion for the fiscal year, which was a slight increase on the $1.78 made the fiscal year prior. WWE Supercard and Dragon City helped spur Take-Two's yearly profits by 158 per cent to $173.5 million for the fiscal year ended March 31st 2018.
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